Skip to main content

Final Fantasy XIII Continues to be Vaporware at GDC


I remember reading last week that Square Enix was going to have a talk about their White Engine and possibly show off Final Fantasy XIII in real-time.

According to this news, however, that didn't happen:
http://blog.wired.com/games/2008/02/finalfantasy.html?cid=103890992#comment-103890992

"'Crystal Tools': Final Fantasy Engine Renamed, Supports Wii

By Chris Kohler February 22, 2008 3:45:11 PM Categories: GDC 2008

SAN FRANCISCO -- 'Crystal Tools' is the new name of Square Enix's company-wide 3-D game development engine, and it'll support Wii.

At Game Developers Conference, Taku Murata, GM of Square Enix's research and development division, announced the new name and more details on the multiplatform development tools, originally called "White Engine."

Although "White Engine" was originally announced in 2006 as a PlayStation 3 game creation platform, it has since become multiplatform, including Xbox 360 and PC capabilities.

"Crystal Tools," Murata said, will also be used in the development of Square Enix's upcoming next-gen MMORPG.

Some of the "Crystal Tools" features will work on the Wii, Murata said, although "it's a secret." Well, it's certainly not a secret anymore.

Murata showed the assembled audience, comprised mostly of programmers, some screenshots of the tools. He showed a character model viewer and a cut-scene editor. The latter allows designers to craft real-time cinematic scenes using tools very much like Final Cut Pro or other movie editors.

Murata finished by showing a trailer of Final Fantasy XIII. Unfortunately for everyone expecting a giant info blowout or a real-time demonstration of the power of Crystal Tools, it was the same BLIZZRAD! pre-rendered footage from E3 2006."

I disagree that Wii compatibility for the White Engine is news, because the real news here is, where is Final Fantasy XIII? Why are they still using older, PRE-RENDERED footage to show off their game engine?

Perhaps this mythical 'White Engine' is nothing more than a white elephant.

Popular posts from this blog

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes.

So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do?

Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet".

He is so damned right.

I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a little…

Possible Solution for PS3 NAT TYPE 3 on Globe Telecom PROLINK Modems!

Long time no post...been busy with work but still gaming on the side when I have the time. One thing I have been trying to fix for practically months now is getting NAT TYPE 3 on my Playstation 3 when connected wirelessly via a Linksys WRT120N Router connected to Globe Telecom's PROLINK Modem/Router.

NAT TYPE 2 is the ideal set up to find games online easily and to connect to more players.

I'll probably update this post some time later today to clarify some things...in a rush because I'm also working...

Here was my setup before:

Linksys WRT120N
- Has DHCP Server On
- Getting an IP address from the Globe modem of 192.168.254.x

Prolink Modem from Globe
- Apparently also a router of some kind
- The public/dynamic(?) IP address from Globe was in this device and not in the WRT120N device, as evidenced by an address that was not 192.168.x.x
- Username and password was in the Prolink device.

After reading a LOT of information online, including this one:
http://conradmiguel.com/gl…

Xbox One - System / Games general review

We picked up a [kinect-less] Xbox One a few weeks ago and have been putting it through its paces. Overall, right now I feel pretty good about this console. But I have to admit, the first experience of buying it is not very good. I'll go with the BAD news first. But do note that it isn't all bad news....

- The first time you bring it home, the console can't work without Internet. That's because it needs an absolutely-unoverrideable mandatory update. Basically, if you get this for your birthday and it's 7PM, expect to actually play games on it around a day or so later, depending on your internet speed.

- The first patch I got for it was around 800MB. This number might have changed by the time of this writing.

- All the launch games now have accumulated patches/updates over 16+ GB in size. Not just Dead Rising 3, which has been reported widely in the media. Even Forza 5.

- My internet at home is PLDT 3Mbps; managed to get all the updates pretty quickly....that's a…