I've finally finished Infinite Undiscovery. Here are my final thoughts on the game: - I like the combat system implemented in the game. I encountered no problems with my A.I. controlled party members, although half the time I'm wishing I could switch between characters or sub-parties. - The environments are very wide and don't feel like they have set paths, however, as a whole, the game's world feels much smaller compared to other JRPG worlds. Some scenarios require that you backtrack to previous towns. - There's no shortage of in-game real-time cutscenes. They do a good job of telling the story; I can imagine some players finding too many cliches' in the plot, however. I enjoyed it for what it was and I liked the overall execution of the story. The only thing I didn't like was the ending---I mean, the ending itself is good and lengthy and it has a lot of scenes with the other characters (which I liked), but I did not like the scene that appears right after ...