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Showing posts with the label Dead Space

Watch the Dead Space Ending + Final Boss on Youtube

Gamers considering getting this game for an extreme experience of gaming terror, don't spoil yourself by watching this video. Buy the game today; it's going to be totally worth it. For the rest of us wimps who couldn't finish the game, here's a video of the last boss and the game's ending.

Giving Up On Dead Space

I've had enough of Dead Space (Xbox 360). It's just too disturbing for me. With all the shocks and gratuitous gore in the game, I've had to lower the volume on my home theater to a sound setting of '8' just so I can keep on playing the game. Despite that, the ultra-violence is just too much for me to take. Granted, everything about the game is EXCELLENT. The GUI? Amazing. They implemented this system where movie dialogue playing back between your character and others is shown as a floating screen in front of your character. Everything else uses this fantastic system as well. Browsing your inventory, looking at your map, objectives, etc....they use this same system where graphical interfaces float in front of you, and it makes the game extremely seamless and immersive, because you never leave the 'game' environment to do other things like check your inventory, health, etc. The in-game puzzles? Very creative. I liked a lot of the little challenges they put in ...

Dead Space - First Impressions

Just got Dead Space...yes, it's not really a new game, but I've heard a lot of good things about it, so I thought it was worth a try. Impressions: - Excellent production values - I like the way the GUI is set up as these floating graphics/screens. It's the most unique GUI I've ever encountered for a third-person shooter in a long time, and it makes the game feel very futuristic. - The graphics are also very consistent, no frame drops and a lot of well-used special effects that add to the atmosphere of the game. - The audio is also very well-done; it really establishes a sense of fear and dread. - Playing this, you can't help but compare it with Resident Evil 5. Having played RE5 before this, it's even more apparent to me. This game is much scarier than RE5, definitely. (RE5's focus was more on action) I think Capcom can learn a lot by playing this. Come to think of it, they probably already have; I remember reading somewhere that RE6 isn't due for a coup...