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Dead Space - First Impressions

Just got Dead Space...yes, it's not really a new game, but I've heard a lot of good things about it, so I thought it was worth a try. Impressions:

- Excellent production values - I like the way the GUI is set up as these floating graphics/screens. It's the most unique GUI I've ever encountered for a third-person shooter in a long time, and it makes the game feel very futuristic.

- The graphics are also very consistent, no frame drops and a lot of well-used special effects that add to the atmosphere of the game.

- The audio is also very well-done; it really establishes a sense of fear and dread.

- Playing this, you can't help but compare it with Resident Evil 5. Having played RE5 before this, it's even more apparent to me. This game is much scarier than RE5, definitely. (RE5's focus was more on action) I think Capcom can learn a lot by playing this. Come to think of it, they probably already have; I remember reading somewhere that RE6 isn't due for a couple of years and they plan on rebooting the series. Probably because they played this!

Overall, so far so good. If you haven't played Dead Space, it's the type of game that will probably surprise you with it's overall polish. It feels like one of those games that get nominated for GOTY, like Bioshock.

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