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Showing posts from April, 2010

Super Street Fighter 4 Impressions

After a few days of play, here's what I thought....
1. I realized that Ken seems to have gotten screwed again with his new Ultra. It seems useless since you can just sit underneath it and not even get chip damage....poor guy.

2. Ryu's Medium dragon punch prevents trading hits, and hits twice! Yay!

3. Guile's sonic boom does charge faster, but it seems harder to combo for me from low punch - medium punch to sonic boom consistently. It's easier to combo M.Bison's scissor kick from low or medium kicks.

4. Juri is the most interesting new character in this game (in terms of moveset and potential). Too bad her voiceover is horrific! (I should switch it to Japanese --- is it any better?)

5. Is it just me, or has everyone forgotten about the last four 'new' characters, Abel, Rufus, C.Viper and , what's his name again? El Fuerte? I dunno, I just don't feel like using them in SSF4 for no apparent reason....just IMHO

6. Saving replays automatically = win! Being una…

Super Street Fighter IV Hits the Philippines!

Just got my copy of Super Street Fighter IV from Data Blitz! Here are my impressions so far:

1. Lots of ONLINE features - after playing with my friend I was surprised to see how nearly all of our online match replays were saved automatically in the Player Data -> Battle Log channel! That was a really nice feature, that it automatically saves like that. And you can pick the ones you can save permanently

2. It will feel like Street Fighter IV 'Plus' - Essentially, it still is Street Fighter IV, which explains the lower price tag....but all the new characters and extra features make it worth it. It was nice of Capcom to charge a bit less for it. The game is really not just DLC + SFIV because of all the stuff they crammed in.

3. Netcode - I was on Globe (2 Mbps) and my friend was on Smart bro. Got 3 bars in our match. Lag was occasionally noticeable but mostly manageable. I've yet to try more than just one other player for online play, so I can't tell yet how much of an im…

Final Fantasy XIII - Early Impressions

Played quite a bit of Final Fantasy XIII recently. Here are my first impressions of the game:

There are times when I like the game, like when cutscenes play or when in a good boss fight. The cutscenes are really beautifully rendered and are quite enjoyable to watch. The voice acting is okay, generally speaking; it's within the level of most other video games (re: don't expect Oscar-award winning acting, but it's bearable).

There are times when I really hate the game, when it gives you these long dungeons with repeating enemies that seemingly have incredible amounts of HP; some regular enemies seem to take 30 minutes or more to take down.

I hate how the game overuses the theme song that was in the E3 trailer. The music is very repetitive and Square didn't bother to make music suited for each character or situation. Some boss fights use the exact same music as battles with regular enemies, which reduces the overall impact of some scenes.

There are also moments when the mus…