Finally finished the campaign for Halo Wars tonight. My opinion still stands on the soundtrack. The last few missions are very well structured and are enjoyable for what they are; though if you've played a lot of RTSes you already know what to expect.
There is one thing which blew me away towards the end of the game:
That last bit of the game contains the very best Halo-universe-inspired-CG-rendered-cutscene I've ever, EVER seen. I don't remember a cutscene in Halo 3 which quite matches this one:
*SPOILER WARNING*
The absolute BEST cutscene ever conceived for a Halo game! Note that this is not the ending of the game.
There is one thing which blew me away towards the end of the game:
That last bit of the game contains the very best Halo-universe-inspired-CG-rendered-cutscene I've ever, EVER seen. I don't remember a cutscene in Halo 3 which quite matches this one:
*SPOILER WARNING*
The absolute BEST cutscene ever conceived for a Halo game! Note that this is not the ending of the game.
When the game ends and the credits roll, you get a sense that Ensemble Studios already knew well in advance that Halo Wars would be their last game. It's just something about the quotes at the very end, and the way the ending itself is structured. It just feels metaphorical, as if hinting at something, and essentially saying goodbye, for good...
It's really a big loss considering the studio's pedigree...Age of Empires, Age of Mythology...those were some great PC games. I'm sure going to miss them.
Ensemble Studios will never be forgotten.
It's really a big loss considering the studio's pedigree...Age of Empires, Age of Mythology...those were some great PC games. I'm sure going to miss them.
Ensemble Studios will never be forgotten.