Skip to main content

Prototype - Halfway Through Game...Just EPIC!

Just went through a boss fight that lasted over an hour and thirty minutes. I took so long because I used hit-and-run tactics to take down that boss. Eventually I found a 'way' to do it and it was extremely satisfying once it ended.

It was Capcom-esque in that you need to really work your way to winning that fight and it really isn't easy, unless there's something I completely missed and there's a technique to beating that boss quicker. (I'm sure there is; I'm just proud of beating that boss my way....hehe) I have no complaints!

The other day I read the review of Destructoid for Prototype. While they were relatively more positive for the game than they were for Infamous, I have to say that I did end up questioning the skill level of the reviewers there. They were complaining about mundane things, like figuring out how to beat certain classes of enemies, whining about the targeting system and the controls, etc. I just found it strange considering that I didn't really have any trouble with the more technical aspects of the game.

Maybe most reviewers for game websites are just casual gamers at heart. I've seen it before with big sites like IGN screwing up boss fights and then just complaining about it in their reviews. It just goes to show you that game reviews are not always reliable when it comes to opinions on games. It's better to combine their opinions with gamers' opinions from feedback pages or forums. The truth about a game is usually somewhere in the middle; reader feedback is normally more positive, while reviewers tend to focus a lot on everything negative about a game. Also, remember that game reviewers play on a deadline, and that usually makes them much, much more easily frustrated with a particularly difficult boss or enemy. So when they're whining about a hard boss fight or two, they're probably just inept at playing the game, or just don't have the time to spend to learn everything there is to learn about a game.

I think I'm nearing the end of Prototype; regarding game length, it's probably just as long as most games released for this generation of consoles, if you don't do any of the side-missions/mini-games.

Popular posts from this blog

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes.

So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do?

Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet".

He is so damned right.

I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a little…

Possible Solution for PS3 NAT TYPE 3 on Globe Telecom PROLINK Modems!

Long time no post...been busy with work but still gaming on the side when I have the time. One thing I have been trying to fix for practically months now is getting NAT TYPE 3 on my Playstation 3 when connected wirelessly via a Linksys WRT120N Router connected to Globe Telecom's PROLINK Modem/Router.

NAT TYPE 2 is the ideal set up to find games online easily and to connect to more players.

I'll probably update this post some time later today to clarify some things...in a rush because I'm also working...

Here was my setup before:

Linksys WRT120N
- Has DHCP Server On
- Getting an IP address from the Globe modem of 192.168.254.x

Prolink Modem from Globe
- Apparently also a router of some kind
- The public/dynamic(?) IP address from Globe was in this device and not in the WRT120N device, as evidenced by an address that was not 192.168.x.x
- Username and password was in the Prolink device.

After reading a LOT of information online, including this one:
http://conradmiguel.com/gl…

The CD-R King USB Arcade Stick on the Playstation 3 - An Honest (But Not Cynical) Opinion

(*Pictures included below. I also have a picture of the BUTTON CONFIGURATION Screen for Street Fighter IV for the Playstation 3, configured for use with the CDR-King USB Arcade Stick. This will surely be useful for anyone considering to buy the CD-R King USB Arcade Stick. Mapping the buttons on the CD-R King stick can be quite tedious, with the way SFIV is set up for button mapping.)

I spent a (relatively) small amount of money on one of those generic USB Arcade Sticks that they're selling over in CD-R King (the stick cost PHP 550). The thing is, arcade sticks for the Playstation 3 have become extremely rare now that Street Fighter IV is out. Playing on the PS3 controller is workable, but gives me a sore left thumb.

It's one of the hassles of living in an 'unsupported' country that I haven't got any easy access to peripherals for game consoles. Even before SFIV came out, arcade sticks for any console here in the Philippines is extremely rare, and even if they do come…