Skip to main content

Latest Media Create: Street Fighter IV #2 and #5 respectively

It's really unfortunate that a hardcore game like Street Fighter IV isn't doing so well in Japan. It did pretty well for the Playstation 3 there, but I wish it did beyond 80K, considering how good the game is, and how some Nintendo games are able to break 100k in a week in Japan. Well, combining PS3 version sales with the 360 version, SF4 squeaks above 100k, but for each individual system the numbers seem pretty low to me.

Surely Capcom will react to this by releasing their sales numbers for the rest of the world sometime soon. I have a good feeling they did extremely well on both consoles outside of Japan.

http://www.neogaf.com/forum/showthread.php?t=352882

01. [NDS] Mario & Luigi RPG 3 (Nintendo) 193,000 / NEW
02. [PS3] Street Fighter IV (Capcom) 86,000 / NEW
03. [PSP] Kidou Senshi Gundam: Giren no Yabou (Namco Bandai) 40,000 / NEW
04. [PS2] Kidou Senshi Gundam: Giren no Yabou (Namco Bandai) 38,000 / NEW
05. [360] Street Fighter IV (Capcom) 38,000 / NEW
06. [PSP] Pro Evolution Soccer 2009 (Konami) 27,000 / 174,000
07. [PS2] Pro Evolution Soccer 2009 (Konami) 25,000 / 170,000
08. [PS3] Demon's Souls (SCE) 22,000 / 62,000
09. [PSP] Tales of the World: Radiant Mythology 2 (Namco Bandai) 22,000 / 280,000
10. [NDS] Final Fantasy Crystal Chronicles: Echoes of Time (Square Enix) 20,000 / 156,000

11. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom)
12. [PSP] Tenchu 4 PSP (From Software)
13. [WII] Taiko no Tatsujin Wii (Namco Bandai)
14. [WII] Wii Fit (Nintendo)
15. [NDS] Rhythm Tengoku Gold (Nintendo)
16. [NDS] Detective Conan & Kindachi (Namco Bandai)
17. [WII] Wii Play: Mario Tennis (Nintendo)
18. [NDS] Wagamama Fashion: Girl's Mode (Nintendo)
19. [WII] Mario Kart Wii (Nintendo)
20. [NDS] Pokémon Platinum (Pokémon)
21. [WII] Animal Crossing: City Folk (Nintendo)
22. [NDS] Inazuma Eleven (Level 5)
23. [NDS] Penguin no Mondai: Saikyou Penguin Densetsu! (Konami)
24. [WII] Wii Sports (Nintendo)
25. [NDS] Maruko DS (Namco Bandai)
26. [NDS] Kirby Super Star Ultra (Nintendo)
27. [NDS] Tongariboushi and the 365 Days of Magic (Konami)
28. [NDS] Momotaro Dentetsu 20th Anniversary (Hudson)
29. [NDS] Animal Crossing: Wild World (Nintendo)
30. [NDS] Taiko Drum Master 2: The Seven Island Adventure (Namco Bandai)

***

Update: Famitsu's own numbers are referenced in the link, too.

01. [NDS] Mario & Luigi RPG 3!!! (Nintendo) - 220,000 / NEW (90%)
02. [PS3] Street Fighter IV (Capcom) - 85,000 / NEW
03. [PSP] Kidou Senshi Gundam: Giren no Yabou - Axis no Kyoui V (Bandai Namco Games) - 39,000 / NEW
04. [360] Street Fighter IV (Capcom) - 36,000 / NEW
05. [PS2] Kidou Senshi Gundam: Giren no Yabou - Axis no Kyoui V (Bandai Namco Games) - 32,000 / NEW
06. [PS2] Pro Evolution Soccer 2009 (Konami) - 25,000 / 165,000
07. [PSP] Pro Evolution Soccer 2009 (Konami) - 23,000 / 165,000
08. [PSP] Tales of the World: Radiant Mythology 2 (Bandai Namco) - 23,000 / 278,000
09. [PSP] Monster Hunter Portable 2nd G, PSP the Best (Capcom) - 22,000 / 410,000
10. [NDS] Final Fantasy Crystal Chronicles: Echoes of Time (Square Enix) - 21,000 / 158,000

11. [PSP] Tenchu 4 (From Software) - 20,000 / NEW
12. [PS3] Demon's Souls (SCE) - 19,000 / 56,000
13. [WII] Wii Fit (Nintendo) - 18,000 / 3,161,000
14. [WII] Taiko no Tatsujin Wii (Bandai Namco) - 16,000 / 394,000
15. [NDS] Rhythm Heaven (Nintendo) - 16,000 / 1,572,000
16. [NDS] Meitantei Conan & Kindaichi Shounen no Jikenbo: Meguri au 2-Jin no Meitantei (Bandai Namco) - 14,000 / 38,000
17. [WII] Wii de Asobu: Mario Tennis GC (Nintendo) - 12,000 / 130,000
18. [WII] Mario Kart Wii (Nintendo) - 11,000 / 2,155,000
19. [NDS] Wagamama Fashion: Girl's Mode (Nintendo) - 10,000 / 745,000
20. [NDS] Pokemon Platinum (Pokemon) - 8,300 / 2,334,000
21. [WII] Animal Crossing: City Folk (Nintendo) - 8,100 / 1,070,000
22. [NDS] Kirby Super Star Ultra (Nintendo) - 7,400 / 1,022,000
23.
24. [WII] Wii Sports (Nintendo) - 6,800 / 3,434,000
25. [NDS] Animal Crossing: Wild World (Nintendo) - 6,600 / 4,927,000
26. [NDS] Little Magician's Magic Adventure (Konami) - 5,700 / 294,000
27. [PS3] Midnight Club: Los Angeles (Spike) - 5,500 / 18,000
28. [NDS] Momotarou Dentetsu: 20th Anniversary (Hudson) - 5,500 / 222,000
29. [NDS] Penguin no Mondai: Saikyou Penguin Densetsu! (Konami) - 5,300 / 216,000
30. [NDS] Inazuma Eleven (Level 5) - 5,300 / 282,000

__. [PS3] Skate 2 (Electronic Arts) - 3,800 / NEW
__. [NDS] Hidamari Sketch: Doko Demo Sugoroku x 365 (Idea Factory) - 2,900 / NEW
__. [360] Skate 2 (Electronic Arts) - 2,700 / NEW

DSL 15000
DSi 46000
PSP 32000
Wii 21000
PS3 19000
PS2 6100
360 10000

Popular posts from this blog

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes.

So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do?

Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet".

He is so damned right.

I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a little…

Xbox One - System / Games general review

We picked up a [kinect-less] Xbox One a few weeks ago and have been putting it through its paces. Overall, right now I feel pretty good about this console. But I have to admit, the first experience of buying it is not very good. I'll go with the BAD news first. But do note that it isn't all bad news....

- The first time you bring it home, the console can't work without Internet. That's because it needs an absolutely-unoverrideable mandatory update. Basically, if you get this for your birthday and it's 7PM, expect to actually play games on it around a day or so later, depending on your internet speed.

- The first patch I got for it was around 800MB. This number might have changed by the time of this writing.

- All the launch games now have accumulated patches/updates over 16+ GB in size. Not just Dead Rising 3, which has been reported widely in the media. Even Forza 5.

- My internet at home is PLDT 3Mbps; managed to get all the updates pretty quickly....that's a…

E3 2015 Conferences from the Big Three - My thoughts

Microsoft:

- They get a lot of points from me for actually announcing games that will be out in 2015.
- The Backwards Compatibility update is a huge surprise that I absolutely did not expect. Having BC is difficult and expensive to do, but somehow MS managed to do it, which leads me to believe the solution they found is an inexpensive one if they've decided it's practical to do QA work for the Xbox 360s gigantic library of games and make them all work on the Xbox One. If it was too complicated or expensive they probably wouldn't have bothered. But since they did, I think we're going to see full BC some time soon for all games. It's only a matter of time.
- Halo 5 looked fantastic, but 343 has a lot of work to do to restore faith, after the horrific launch of the Halo Master Chief Collection. I think they can do it, and I'd imagine they're certainly motivated now. If they screw this one up....MS might reconsider forming a new team to handle the Halo franchis…