Skip to main content

THE PRICE IS RIGHT: Xbox 360 OUTSELLS Nintendo Wii in JAPAN!

Rico and Rucha from Infinite Undiscovery celebrate the Xbox 360's victory over the Nintendo Wii!

BREAKING NEWS:

Famitsu.com is reporting that, for the very first time in the history of this generation of consoles in Japan, the Xbox 360 has outsold the NINTENDO WII in Japan for the week of September 8-14!

Link to Article : (Note, it is in Japanese)

http://www.famitsu.com/game/news/1218109_1124.html

Translation provided by user 'Predator JP' from Teamxbox forums:

http://forum.teamxbox.com/showpost.php?p=11398769&postcount=117

"Infinite Undiscovery sold 86,708 first week In Japan.

360 got price drop on the same day and hardware outsold Wii

360 - 28,681
Wii - 27,057
PS3 - 8,050
(sep 8th ~ 14th)"


NEOGAF FORUMS: http://www.neogaf.com/forum/showthread.php?t=335464

http://www.andriasang.com/e/articles/2008/09/17/xbox360_tops_wii/

"Xbox 360 Tops Wii in Hardware Sales -- Enterbrain
Price drop leads to sales surge.

--Sep 17, 2008, 17:14, Tokyo--With two weeks of hardware shortages behind it, a lower price point, a new hardware package, and a major Square Enix release, the Xbox 360 surged to the top of the console race for the week covering September 8 through September 14.

Data provided by Enterbrain, as passed along by Famitsu.com, has the 360 at 28,681 units for the week. This was a major leap over the previous week, during which the system had managed just 843 units.

The tracking period covers the September 11 release of a new 60 gigabyte 360 package. In addition to replacing the 20 gigabyte model, this new package drops the price down 5,000 yen to 29,800 yen. Microsoft simultaneously dropped the price of the Arcade and Elite systems to, respectively, 19,800 and 39,800 yen, and heavily promoted Square Enix's Infinite Undiscovery, released the same day.

Coinciding with the 360's surge, the Wii took somewhat of a downward turn, ending up with 27,057 units for the week. PS3 managed 8,050 units. All this worked to make the 360 the lead console platform for the first time since its launch.

Total domestic system sales for the 360 have crossed the 717,275 unit mark, Entebrain also reported.

The firm also reported first week sales of 86,708 units for Infinite Undiscovery. While not as high as first week sales of Tales of Vesperia, this is in the upper ranks of 360 software.
--Pertinent Links (external)--"

UPDATE: Media-Create posted their own hardware sales figures; their own numbers are slightly different from Enterbrain/Famitsu's. Considering they collect their data in different ways, the difference is understandable.

Link: http://kotaku.com/5052044/xbox-360-the-best-selling-console-in-japan-media-create-says-no

- Nintendo DS - 63,859
- PSP - 30,156
- Wii - 29,686
- Xbox 360 - 28,188
- PlayStation 3 - 8,053
- PlayStation 2 - 7,669

These new numbers also doesn't disregard the fact that it's been a good week for the Xbox 360 in general in Japan; normally it only gets about 3,000+ sales every week. With all these JRPGs coming out for the system, coupled with the lower price, the 360 is still seeing better days than it used to.

Popular posts from this blog

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes.

So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do?

Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet".

He is so damned right.

I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a little…

Possible Solution for PS3 NAT TYPE 3 on Globe Telecom PROLINK Modems!

Long time no post...been busy with work but still gaming on the side when I have the time. One thing I have been trying to fix for practically months now is getting NAT TYPE 3 on my Playstation 3 when connected wirelessly via a Linksys WRT120N Router connected to Globe Telecom's PROLINK Modem/Router.

NAT TYPE 2 is the ideal set up to find games online easily and to connect to more players.

I'll probably update this post some time later today to clarify some things...in a rush because I'm also working...

Here was my setup before:

Linksys WRT120N
- Has DHCP Server On
- Getting an IP address from the Globe modem of 192.168.254.x

Prolink Modem from Globe
- Apparently also a router of some kind
- The public/dynamic(?) IP address from Globe was in this device and not in the WRT120N device, as evidenced by an address that was not 192.168.x.x
- Username and password was in the Prolink device.

After reading a LOT of information online, including this one:
http://conradmiguel.com/gl…

The CD-R King USB Arcade Stick on the Playstation 3 - An Honest (But Not Cynical) Opinion

(*Pictures included below. I also have a picture of the BUTTON CONFIGURATION Screen for Street Fighter IV for the Playstation 3, configured for use with the CDR-King USB Arcade Stick. This will surely be useful for anyone considering to buy the CD-R King USB Arcade Stick. Mapping the buttons on the CD-R King stick can be quite tedious, with the way SFIV is set up for button mapping.)

I spent a (relatively) small amount of money on one of those generic USB Arcade Sticks that they're selling over in CD-R King (the stick cost PHP 550). The thing is, arcade sticks for the Playstation 3 have become extremely rare now that Street Fighter IV is out. Playing on the PS3 controller is workable, but gives me a sore left thumb.

It's one of the hassles of living in an 'unsupported' country that I haven't got any easy access to peripherals for game consoles. Even before SFIV came out, arcade sticks for any console here in the Philippines is extremely rare, and even if they do come…