Skip to main content

Fan-made JRPGs coming soon to the XBOX 360

Every so often I drop by Fanfiction.Net to read up on fan made stories of popular media characters. Sometimes I am at a complete and utter awe after I finish reading a 20 chapter story for certain anime/game and I'm telling myself...'That's how the story should have been! That's how it should have played out!'.

And now talented individuals have a chance to do that with the XBOX 360.

For me a JRPG has always been driven by two things: plot and character. Graphics is a plus point but I don't really care about that. I can still play 2D tile based JRPGs and still enjoy it! Come to think of it, the 2D JRPGs are still around today being sold in handhelds such as the GBA, Nintendo DS and the PSP! I was always wishing that one of these days these JRPG makers can just sell their games using XBOX Live.

Is the next Hironobu Sakaguchi lurking in our midsts?

If the established Japanese development houses can't do it then the indie developers who share a similar passion for JRPGs have a shot to bring their original creations to the XBOX 360! While XNA is already a big boost for indie developers who are more or less familiar with development under the .NET platform, now Enterbrain has announced that the future version of RPG Maker be linked with the XNA Creators Club and you will be able to play it on an XBOX 360.

SilconEra reports the arrival of fanmade RPG games in this post: Enterbrain democratizing Xbox 360 RPG development

Details of actual implementation is still sketchy. Chances are on the onset the JRPG games made via RPG Maker will only be available for the members of the XNA Creators Club. But I am hoping that with future Microsoft announcements a more concrete scheme on sharing your games to all gamers across the XBOX Live Arcade platform will materialize.

Looking at those tiles remind me of Ragnarok Online....Hmmm....

I have always maintained that the strongest feature of the XBOX platform is currently XNA. This is the only thing that Microsoft is doing differently compared to their competitors Sony and Nintendo. With enough attention and marketing, XNA can be the next big thing in gaming. It will certainly allow people who always wanted to make games to band together and actually make one!

Make no mistake, game development, even via XNA is time consuming and a hard thing to do. My husband and I, together with some friends, tried to enter the Dream Build Play challenge last year and we realized just how difficult game development can be. If you have the the talent, time and dedication to crack the game industry as a game developer then XNA one of the ways you can fast track your future.

I eagerly await the day when my fanfiction angst dirven vampire-esque character, Desmond (yeah I know its a sucky name) who happens to look like the complete dork, Shinji Ikari from Evangelion makes his debut JRPG. Hehehe in my dreams! But at least these days attaining dreams is a little bit achievable thanks to the efforts of Microsoft and several game engine developers such as Enterbrain.

Popular posts from this blog

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes.

So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do?

Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet".

He is so damned right.

I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a little…

Xbox One - System / Games general review

We picked up a [kinect-less] Xbox One a few weeks ago and have been putting it through its paces. Overall, right now I feel pretty good about this console. But I have to admit, the first experience of buying it is not very good. I'll go with the BAD news first. But do note that it isn't all bad news....

- The first time you bring it home, the console can't work without Internet. That's because it needs an absolutely-unoverrideable mandatory update. Basically, if you get this for your birthday and it's 7PM, expect to actually play games on it around a day or so later, depending on your internet speed.

- The first patch I got for it was around 800MB. This number might have changed by the time of this writing.

- All the launch games now have accumulated patches/updates over 16+ GB in size. Not just Dead Rising 3, which has been reported widely in the media. Even Forza 5.

- My internet at home is PLDT 3Mbps; managed to get all the updates pretty quickly....that's a…

E3 2015 Conferences from the Big Three - My thoughts


- They get a lot of points from me for actually announcing games that will be out in 2015.
- The Backwards Compatibility update is a huge surprise that I absolutely did not expect. Having BC is difficult and expensive to do, but somehow MS managed to do it, which leads me to believe the solution they found is an inexpensive one if they've decided it's practical to do QA work for the Xbox 360s gigantic library of games and make them all work on the Xbox One. If it was too complicated or expensive they probably wouldn't have bothered. But since they did, I think we're going to see full BC some time soon for all games. It's only a matter of time.
- Halo 5 looked fantastic, but 343 has a lot of work to do to restore faith, after the horrific launch of the Halo Master Chief Collection. I think they can do it, and I'd imagine they're certainly motivated now. If they screw this one up....MS might reconsider forming a new team to handle the Halo franchis…