Skip to main content

Codemasters Shows Their Racing Pedigree with GRID!


Pictures of Race Driver: Grid that I took with a DSLR:










(Note: the game has no photo mode and doesn't let you save race replays.)

- The graphics are so incredible when this game is in motion.....gave me the exact same feeling I got when I played PGR4 last year. It's just exhiliratingly fast!

- The best advantage of this game is the career mode, which feels more involved and interesting. I like the idea of having a racing teammate. Also, those 20 car races are just EPIC.

- It doesn't take too much of your time. Only a few menu screens to navigate before you get to the actual race.

- The racing itself is so exciting and intense. Those two words describe it perfectly. The game never feels as ridiculous as Burnout, but there's a lot more drama and fantastic moments that happen every race compared to racing sims like Forza 2 or Gran Turismo. As a result, you'll never fall asleep on the wheel. There's always something happening at every lap, be it an accident, spin-out, or battles for position. The AI is not cheap but it doesn't give you an easy time either....there will be moments that they will hit you to gain pole position, but I noticed it never gets as stupid as it does when you play racing games against human opponents online. I can't easily describe it other than to say the game just feels so 'balanced' as a racing experience. Never a dull moment!

Hardcore purist simulator fans should stay away from GRID because the game does take the occasional leap from reality when it comes to rendering things like crashes and car collisions....but ultimately, it's these deviations from realism that make the game so satisfying to play. GRID may not be a great racing simulator....but it sure is a great racing video game that delivers the excitement and intensity that you'll never find from other realistic racing simulations in the market today.

Dare I declare, Codemasters just showed both Microsoft Games Studio AND Polyphony Digital how racing games should be made.

Popular posts from this blog

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes.

So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do?

Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet".

He is so damned right.

I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a little…

Xbox One - System / Games general review

We picked up a [kinect-less] Xbox One a few weeks ago and have been putting it through its paces. Overall, right now I feel pretty good about this console. But I have to admit, the first experience of buying it is not very good. I'll go with the BAD news first. But do note that it isn't all bad news....

- The first time you bring it home, the console can't work without Internet. That's because it needs an absolutely-unoverrideable mandatory update. Basically, if you get this for your birthday and it's 7PM, expect to actually play games on it around a day or so later, depending on your internet speed.

- The first patch I got for it was around 800MB. This number might have changed by the time of this writing.

- All the launch games now have accumulated patches/updates over 16+ GB in size. Not just Dead Rising 3, which has been reported widely in the media. Even Forza 5.

- My internet at home is PLDT 3Mbps; managed to get all the updates pretty quickly....that's a…

E3 2015 Conferences from the Big Three - My thoughts

Microsoft:

- They get a lot of points from me for actually announcing games that will be out in 2015.
- The Backwards Compatibility update is a huge surprise that I absolutely did not expect. Having BC is difficult and expensive to do, but somehow MS managed to do it, which leads me to believe the solution they found is an inexpensive one if they've decided it's practical to do QA work for the Xbox 360s gigantic library of games and make them all work on the Xbox One. If it was too complicated or expensive they probably wouldn't have bothered. But since they did, I think we're going to see full BC some time soon for all games. It's only a matter of time.
- Halo 5 looked fantastic, but 343 has a lot of work to do to restore faith, after the horrific launch of the Halo Master Chief Collection. I think they can do it, and I'd imagine they're certainly motivated now. If they screw this one up....MS might reconsider forming a new team to handle the Halo franchis…