Playing through a big chunk of this game currently and I really have a hard time believing this got scores as low as 6/10 and 4/10. The game is pure spectacle and while it is no longer the 2D game most game veterans are familiar with, it is a good if appreciated as a pure action game.
With every action beat I'm reminded of the God of War series, but I think this game just feels more fluid and smoother than that game. There's a lot more technique to fighting since there are various combinations you can do with the shadow whip, the void sword and the chaos [knuckles? gloves? can't remember it's official name]. Also, you can't just mash mindlessly since some enemies are well armored and you need to switch between weapons to do any real damage.
The game has a ton of boss fights and each one of them is epic thanks to the really nice soundtrack. I kept thinking of the first game and what I liked about that one as I played this. To think I actually ALMOST missed out on this game thanks to the wonderful paid community of game reviewers on the Internet. Konami should have sent everyone a check.
Anyway, i got through what many were saying was the most frustrating part, the Agreus stealth mission. It really is a crazy hard level, but it isn't impossible if you use everything you have to figure out the solution. Maybe Konami should have clearly spelled out what THING you have to use to get past this part. But even if you use that THING it's still quite hard, but not the kind of difficulty that would get me to quit playing. As I finished it I realized that oddly enough, the game mechanic was fair and you just really had to play it patiently to win.
Took me 45 minutes to beat that section. Took Kotaku 4 hours. Maybe they should fire the guy that reviewed LOS2 and give me the job instead.
I'm further in the game and there is another really tough boss fight---really hard to say anything because I don't want to spoil anything....that said, you really have to master character movement and use all your available tricks to win in this game. I really like Castlevania, Lords of Shadow 2. It's just unfortunate that the game is ridiculously underrated.
With every action beat I'm reminded of the God of War series, but I think this game just feels more fluid and smoother than that game. There's a lot more technique to fighting since there are various combinations you can do with the shadow whip, the void sword and the chaos [knuckles? gloves? can't remember it's official name]. Also, you can't just mash mindlessly since some enemies are well armored and you need to switch between weapons to do any real damage.
The game has a ton of boss fights and each one of them is epic thanks to the really nice soundtrack. I kept thinking of the first game and what I liked about that one as I played this. To think I actually ALMOST missed out on this game thanks to the wonderful paid community of game reviewers on the Internet. Konami should have sent everyone a check.
Anyway, i got through what many were saying was the most frustrating part, the Agreus stealth mission. It really is a crazy hard level, but it isn't impossible if you use everything you have to figure out the solution. Maybe Konami should have clearly spelled out what THING you have to use to get past this part. But even if you use that THING it's still quite hard, but not the kind of difficulty that would get me to quit playing. As I finished it I realized that oddly enough, the game mechanic was fair and you just really had to play it patiently to win.
Took me 45 minutes to beat that section. Took Kotaku 4 hours. Maybe they should fire the guy that reviewed LOS2 and give me the job instead.
I'm further in the game and there is another really tough boss fight---really hard to say anything because I don't want to spoil anything....that said, you really have to master character movement and use all your available tricks to win in this game. I really like Castlevania, Lords of Shadow 2. It's just unfortunate that the game is ridiculously underrated.