Skip to main content

Quake 4 - Review

I finally finished quake 4 today at Lieutenant level. I never played the default difficulty setting; I played the difficulty setting that was one setting higher straight away, because I've played a lot of shooters and wanted a bit of challenge.

In the end, I came off very impressed. The single player campaign is just nonstop FPS action. ID Software/Raven really delivers an impressive shooter experience for the Xbox 360. I also like how the game ends...the final battle is pretty epic and when you finish it, you get this nice feeling of satisfaction and reward.

While the ending is the usual 'short ending' that most games have, IMO I thought the ending was pretty satisfying. It finishes the story while at the same time leaving everything a bit open-ended:


At the end of the game you get all the nice congratulations from all the other soldiers; however, there is a slight hint that, since you yourself are a Strogg, essentially, the Strogg have not yet been defeated, since as long as you exist, the Strogg can still return....Nicely done!


Positive comments on Quake 4:
--> As I said, this game is all about the action. Great variety of enemies, great level never gets dull. There are a few scares here and there, but this is definitely not Doom 3.
--> The AI of your allies is superb. They don't get stuck, they don't get lost, they know how to fight and generally get the job done! A surprise, considering most ally AI is pretty stupid in other games.
--> The AI of the monsters at Lieutenant level is pretty good....they're not overpowered at this difficulty level, and at the same time they provide a good enough challenge to keep you on your toes
--> Storytelling and cutscenes throughout the game were a surprise. There is even a level or two where you basically just interact with the other soldiers, which gives the game a bit of character of its own.
--> For the most part, the graphics in the game are beautiful. Note that I played this on a VGA monitor, and this really helped me appreciate all of the details in the graphics and design.

Negative comments on Quake 4
-->The framerate. There are sections in the game where the framerate goes down. The truth is, it doesn't go down enough to affect your aim, so while it is true that sometimes the game enters the sub 15 FPS level....the game is playable. And there are only a few short segments where the framerate takes a hit. The framerate problem is ignorable.
--> Bugs. Two major ones but note that they don't totally destroy the game. I made a thread before about a potentially console killing bug in the game. Also, I found another bug where theres a ladder in the game that you can't climb out of. The ladder leads to a secret area that isn't required for you to beat a certain level, so if ever you find it and get stuck, simply reload an earlier save and dont climb down that ladder.

Other than those concerns about the bugs and the framerate, the game is just solid. I still recommend the game because the pacing and the nonstop action is just right. Oh, and the boss fights in the game JUST KICK SO MUCH ASS!!!! The cyborg design is superb, and I recall having a good experience with one or two of the vehicle levels (the mech and the tank levels).

The positives largely outweigh the negatives unless you're a perfectionist with your games. If you have a powerful PC, I'd recommend the PC version a lot more since that one is getting more love from ID Software in the form of patches. But, if you have a 360 and can't afford a good PC, the 360 provides a good platform to play this game on. This game is a great buy for fans of the FPS genre. I give the game an 8/10.

Note: Get this game if you play on an HD set or a VGA Monitor. SDTV doesn't do justice to the graphics in this game.

Popular posts from this blog

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes.

So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do?

Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet".

He is so damned right.

I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a little…

Possible Solution for PS3 NAT TYPE 3 on Globe Telecom PROLINK Modems!

Long time no post...been busy with work but still gaming on the side when I have the time. One thing I have been trying to fix for practically months now is getting NAT TYPE 3 on my Playstation 3 when connected wirelessly via a Linksys WRT120N Router connected to Globe Telecom's PROLINK Modem/Router.

NAT TYPE 2 is the ideal set up to find games online easily and to connect to more players.

I'll probably update this post some time later today to clarify some a rush because I'm also working...

Here was my setup before:

Linksys WRT120N
- Has DHCP Server On
- Getting an IP address from the Globe modem of 192.168.254.x

Prolink Modem from Globe
- Apparently also a router of some kind
- The public/dynamic(?) IP address from Globe was in this device and not in the WRT120N device, as evidenced by an address that was not 192.168.x.x
- Username and password was in the Prolink device.

After reading a LOT of information online, including this one:…

The CD-R King USB Arcade Stick on the Playstation 3 - An Honest (But Not Cynical) Opinion

(*Pictures included below. I also have a picture of the BUTTON CONFIGURATION Screen for Street Fighter IV for the Playstation 3, configured for use with the CDR-King USB Arcade Stick. This will surely be useful for anyone considering to buy the CD-R King USB Arcade Stick. Mapping the buttons on the CD-R King stick can be quite tedious, with the way SFIV is set up for button mapping.)

I spent a (relatively) small amount of money on one of those generic USB Arcade Sticks that they're selling over in CD-R King (the stick cost PHP 550). The thing is, arcade sticks for the Playstation 3 have become extremely rare now that Street Fighter IV is out. Playing on the PS3 controller is workable, but gives me a sore left thumb.

It's one of the hassles of living in an 'unsupported' country that I haven't got any easy access to peripherals for game consoles. Even before SFIV came out, arcade sticks for any console here in the Philippines is extremely rare, and even if they do come…