Recently, I've given my theory that IGN is actively swaying public opinion against the Xbox 360 because of their ties with Sony and their Playstation 3. New information has come to light which further supports my theory and solidifies my assertion that IGN is no longer a credible source for fair and balanced video gaming coverage. Thanks to ajreynol from the teamxbox.com forums for bringing this information to light.
Ladies and gentlemen, I give to you the perfect example of professionalism in gaming journalism:
Source Thread from TEAMXBOX.COM
IGN » Insider » Roundtable Roundtable #159: Broken 360s All I'm saying is my Dreamcast still works. by IGN Staff
April 20, 2006 - David Clayman, IGN Insider: When the 360 was first released there were scattered reports of lemons and permanent crashes. A few weeks later there was a running joke in the office that inserting a DOA disc would result in a nuclear explosion. The list of editors who'd experienced the blinking ring of death continued to grow but with my console working fine I was hardly bothered by the misfortunes of everyone else.
Now that my most anticipated game of the past few years is in my hands I've started to receive game-ending dirty disc errors. I suppose these manufacturing errors are unavoidable considering the incredible complexity of the machine combined with the rush to make the "world-wide" launch. All I'm saying is that I fired up my Dreamcast this weekend and it's working just fine.
Are these errors, crashes, and general decline in reliability just something we'll have to learn to deal with as game consoles become more complex? Personally, the reason I lean towards consoles is because I'm lazy. Normally you make the purchase, plug it in, and there's nothing more to worry about.
How does this change your expectations for the PlayStation 3 or figure into Nintendo's plans?
------------------------------------------------
Hilary Goldstein, IGN Comics: The 360 sucks. I don't care about power, games, and achievement points. **** that. It seems like 2/3 of all systems bought by people in the IGN offices has broken. That sucks.
In contrast, my seven-year-old Dreamcast still works perfectly.
------------------------------------------------
Teddy Pierson, IGN Community Manager: Not to state the obvious... But MS is not really known for rock solid stability in their products. They are more for the paper ink and wow factor, hence the "world wide launch" bull that produced exactly what they wanted, shortages. Which is turn got them a lot of publicity portraying, "people killing their mothers in order to get a 360". I'm sure we can all debate what the faults are or reasons for so many 360s sinkin' in the drink. But what it comes down to is poor building standards from the Umbrella Corporation. Meaning... when Nintendo, for example, builds something... they build it to last and they make sure of it. When MS builds something, it breaks and millions of people turn into zombies.
I don't know, that's my quick and dirty comments without writing a novel...
------------------------------------------------
Scott Senkowski, IGN Design: Is this that big of a surprise? Microsoft basically took a G5, which is about the size of a car door, made it even more powerful and crammed it into a case about four apples high. Granted, this may be tall for a smurf but it's way too small for a beefed up desktop turned console.
As for the PS3, I'm guessing the same if not worse. They are rocking entirely new hardware, from the cell chip to the über-GPU. Not to mention the addition of Blu-Ray's insanity. All this stuffed into a George Foreman Grill? Not bloody likely.
------------------------------------------------
Gerry Block, IGN Gear: I'm beginning to think that the reason why 360s are still hard to find at retail, even after Peter Moore promised otherwise, is the fact that MS is now replacing the majority of 360s they shipped at Christmas. Out of a pool of more than 20 360s around IGN, almost all of them have broken, right? That's not a bad sample size, and the rate of failure is staggering.
On the other hand, none of my consoles have ever lived very long. I went through 3 PS1s, 2 DreamCasts, 2 Genesises, and my second PS2 just died last week. It's not even as though I'm rough with them. Failing after a year or two is one thing, however, and failing after a month is quite another.
Microsoft will probably have a way to hide the real numbers, but their next quarterly report and annual statement may be interesting reads if they have to report excessive expenses based on 360 hardware failure. 2 million units shipped, 1 million units functionally installed? Maybe.
------------------------------------------------
Jessica Chobot, IGN Host: I am highly disappointed with my 360. Not only with the basic console functions (or lack thereof) but also their customer service help and repair centers. After my 360 took its inevitable dump, I spent countless hours trying to talk with someone who wasn't an utter jerk-off. It took 10 tries and finally a threat to get any kind of problem solving to occur.
After sending it back to be repaired the first time, I received it back...about 2 weeks later... and it was a different model and more broken than the one I had sent them originally. This meant another 2 days dealing with the help line from Marrakesh.
What can this do for the PS3 and Revolution? Well, I feel the bigger question is what can the PS3 push back launch date do for the Rev (those are the two competitors I truly follow in these console wars). I thought that Nintendo may have bagged it and inched themselves back towards the top rung of the console wars due to the PS3's mamby-pamby announcements and failed launch dates (similar to their weak sauce PSP browser, games and UMD output vs. the DS and soon-to-be DS Lite) and the 360's obvious flaws. Yet with the Rev's controller yet to be proven as "innovative" as it's being touted by the ever efficient Nintendo PR team-we'll just have to wait and see.
So, at this point, I'm still looking at the Nintendo and PS3 race as being more neck and neck with the 360 slightly ahead mostly due to Oblivion and the fact that, although broken, it has been launched
------------------------------------------------
Dan Adams, IGN PC: I love Oblivion and play it every night on my perfectly operational Xbox 360! Microsoft is my lover.
------------------------------------------------
Peer Schneider, IGN Blog Promoter: Disappointed with the 360's functions? You mean, the lack of it functioning at all, I hope. I can't say that I'm disappointed with the Xbox 360 hardware in any area -- except for reliability. **** about Microsoft Windows crashes all you want, but the software powering the 360 with its dashboard system is pretty awesome. But yeah, if my console is any indication, the hardware launched without enough reliability testing. Apart from occasional crashes that may or may not be software-related (Oblivion freezing up while loading, PGR crashing when exiting to the dashboard, etc.), I've seen more errors booting games on 360 than any other console. I'm on Xbox 360 #2 now, and last night the machine told me that Tomb Raider Legend isn't an Xbox 360 disc. Restarting the box fixed it, but it's still an irritating (and disconcerting) thing to see after my first one flashed the three-eyed skull.
Is that because the machine is more complex than ever? Sure. But let's not forget that the price tag also went up, the price of the games and controllers went up, and a year's worth of paid warranty coverage is now "recommended" by the manufacturer. I'm also paying for an annual gaming service and am expected to pay money for small downloads that enhance the look of my on-screen desktop. This console eats money for breakfast. If I bought a DVD player or a receiver for $500 and the thing broke on me and a few friends after three months, I'd return it to the store and get another machine altogether. With a console, you don't really have that choice. I want to play Oblivion, so I have to just take it and send my 360 off to the service center. It's the curse of being an early adopter. But the fault definitely lies with Microsoft.
I've already gone through the whole anger phase so I'm pretty mellow about my hardware experience with 360 right now. My first PlayStation 2 was busted on day 1 -- luckily I was able to get another one from the store that same day. If my friend wasn't studying for an exam, I'd be screwed without my 360 right now, though. Out of my classic consoles, the only one that broke was my Super Famicom -- but that's because Fran borrowed it for a week. He must've showered with it, or something. The only other machine to break on me was, brace yourself, the original Xbox. That first-gen $#@% Thomson drive decided to not read some of the later game discs. I firmly believe that MS should've recalled the units or at least offered free service.
I do think that Sony could face similar issues since its console also uses all-new and unproven drive technology and high-powered (that means hot) chips. But when it comes down to it, Sony is a bit more experienced, being a longtime hardware manufacturer. And let it be known: when my Sony Vaio computer started to smoke one day, it took Sony four days to replace it. And they sent me a free Sony Clie (hey Jess, there is that crazy thing again!) to make up for the problems. So, Microsoft: how about a free copy of Halo 3? Or maybe some free horse armor?
------------------------------------------------
Jeremy Dunham, IGN PlayStation: Outside of one freezing glitch that I got once while playing Condemned, I haven't had any problems.
But that could be contributed to my conspiracy theory that it's just a ploy by Microsoft to win me over since I run the PlayStation sites.
Ladies and gentlemen, I give to you the perfect example of professionalism in gaming journalism:
Source Thread from TEAMXBOX.COM
IGN » Insider » Roundtable Roundtable #159: Broken 360s All I'm saying is my Dreamcast still works. by IGN Staff
April 20, 2006 - David Clayman, IGN Insider: When the 360 was first released there were scattered reports of lemons and permanent crashes. A few weeks later there was a running joke in the office that inserting a DOA disc would result in a nuclear explosion. The list of editors who'd experienced the blinking ring of death continued to grow but with my console working fine I was hardly bothered by the misfortunes of everyone else.
Now that my most anticipated game of the past few years is in my hands I've started to receive game-ending dirty disc errors. I suppose these manufacturing errors are unavoidable considering the incredible complexity of the machine combined with the rush to make the "world-wide" launch. All I'm saying is that I fired up my Dreamcast this weekend and it's working just fine.
Are these errors, crashes, and general decline in reliability just something we'll have to learn to deal with as game consoles become more complex? Personally, the reason I lean towards consoles is because I'm lazy. Normally you make the purchase, plug it in, and there's nothing more to worry about.
How does this change your expectations for the PlayStation 3 or figure into Nintendo's plans?
------------------------------------------------
Hilary Goldstein, IGN Comics: The 360 sucks. I don't care about power, games, and achievement points. **** that. It seems like 2/3 of all systems bought by people in the IGN offices has broken. That sucks.
In contrast, my seven-year-old Dreamcast still works perfectly.
------------------------------------------------
Teddy Pierson, IGN Community Manager: Not to state the obvious... But MS is not really known for rock solid stability in their products. They are more for the paper ink and wow factor, hence the "world wide launch" bull that produced exactly what they wanted, shortages. Which is turn got them a lot of publicity portraying, "people killing their mothers in order to get a 360". I'm sure we can all debate what the faults are or reasons for so many 360s sinkin' in the drink. But what it comes down to is poor building standards from the Umbrella Corporation. Meaning... when Nintendo, for example, builds something... they build it to last and they make sure of it. When MS builds something, it breaks and millions of people turn into zombies.
I don't know, that's my quick and dirty comments without writing a novel...
------------------------------------------------
Scott Senkowski, IGN Design: Is this that big of a surprise? Microsoft basically took a G5, which is about the size of a car door, made it even more powerful and crammed it into a case about four apples high. Granted, this may be tall for a smurf but it's way too small for a beefed up desktop turned console.
As for the PS3, I'm guessing the same if not worse. They are rocking entirely new hardware, from the cell chip to the über-GPU. Not to mention the addition of Blu-Ray's insanity. All this stuffed into a George Foreman Grill? Not bloody likely.
------------------------------------------------
Gerry Block, IGN Gear: I'm beginning to think that the reason why 360s are still hard to find at retail, even after Peter Moore promised otherwise, is the fact that MS is now replacing the majority of 360s they shipped at Christmas. Out of a pool of more than 20 360s around IGN, almost all of them have broken, right? That's not a bad sample size, and the rate of failure is staggering.
On the other hand, none of my consoles have ever lived very long. I went through 3 PS1s, 2 DreamCasts, 2 Genesises, and my second PS2 just died last week. It's not even as though I'm rough with them. Failing after a year or two is one thing, however, and failing after a month is quite another.
Microsoft will probably have a way to hide the real numbers, but their next quarterly report and annual statement may be interesting reads if they have to report excessive expenses based on 360 hardware failure. 2 million units shipped, 1 million units functionally installed? Maybe.
------------------------------------------------
Jessica Chobot, IGN Host: I am highly disappointed with my 360. Not only with the basic console functions (or lack thereof) but also their customer service help and repair centers. After my 360 took its inevitable dump, I spent countless hours trying to talk with someone who wasn't an utter jerk-off. It took 10 tries and finally a threat to get any kind of problem solving to occur.
After sending it back to be repaired the first time, I received it back...about 2 weeks later... and it was a different model and more broken than the one I had sent them originally. This meant another 2 days dealing with the help line from Marrakesh.
What can this do for the PS3 and Revolution? Well, I feel the bigger question is what can the PS3 push back launch date do for the Rev (those are the two competitors I truly follow in these console wars). I thought that Nintendo may have bagged it and inched themselves back towards the top rung of the console wars due to the PS3's mamby-pamby announcements and failed launch dates (similar to their weak sauce PSP browser, games and UMD output vs. the DS and soon-to-be DS Lite) and the 360's obvious flaws. Yet with the Rev's controller yet to be proven as "innovative" as it's being touted by the ever efficient Nintendo PR team-we'll just have to wait and see.
So, at this point, I'm still looking at the Nintendo and PS3 race as being more neck and neck with the 360 slightly ahead mostly due to Oblivion and the fact that, although broken, it has been launched
------------------------------------------------
Dan Adams, IGN PC: I love Oblivion and play it every night on my perfectly operational Xbox 360! Microsoft is my lover.
------------------------------------------------
Peer Schneider, IGN Blog Promoter: Disappointed with the 360's functions? You mean, the lack of it functioning at all, I hope. I can't say that I'm disappointed with the Xbox 360 hardware in any area -- except for reliability. **** about Microsoft Windows crashes all you want, but the software powering the 360 with its dashboard system is pretty awesome. But yeah, if my console is any indication, the hardware launched without enough reliability testing. Apart from occasional crashes that may or may not be software-related (Oblivion freezing up while loading, PGR crashing when exiting to the dashboard, etc.), I've seen more errors booting games on 360 than any other console. I'm on Xbox 360 #2 now, and last night the machine told me that Tomb Raider Legend isn't an Xbox 360 disc. Restarting the box fixed it, but it's still an irritating (and disconcerting) thing to see after my first one flashed the three-eyed skull.
Is that because the machine is more complex than ever? Sure. But let's not forget that the price tag also went up, the price of the games and controllers went up, and a year's worth of paid warranty coverage is now "recommended" by the manufacturer. I'm also paying for an annual gaming service and am expected to pay money for small downloads that enhance the look of my on-screen desktop. This console eats money for breakfast. If I bought a DVD player or a receiver for $500 and the thing broke on me and a few friends after three months, I'd return it to the store and get another machine altogether. With a console, you don't really have that choice. I want to play Oblivion, so I have to just take it and send my 360 off to the service center. It's the curse of being an early adopter. But the fault definitely lies with Microsoft.
I've already gone through the whole anger phase so I'm pretty mellow about my hardware experience with 360 right now. My first PlayStation 2 was busted on day 1 -- luckily I was able to get another one from the store that same day. If my friend wasn't studying for an exam, I'd be screwed without my 360 right now, though. Out of my classic consoles, the only one that broke was my Super Famicom -- but that's because Fran borrowed it for a week. He must've showered with it, or something. The only other machine to break on me was, brace yourself, the original Xbox. That first-gen $#@% Thomson drive decided to not read some of the later game discs. I firmly believe that MS should've recalled the units or at least offered free service.
I do think that Sony could face similar issues since its console also uses all-new and unproven drive technology and high-powered (that means hot) chips. But when it comes down to it, Sony is a bit more experienced, being a longtime hardware manufacturer. And let it be known: when my Sony Vaio computer started to smoke one day, it took Sony four days to replace it. And they sent me a free Sony Clie (hey Jess, there is that crazy thing again!) to make up for the problems. So, Microsoft: how about a free copy of Halo 3? Or maybe some free horse armor?
------------------------------------------------
Jeremy Dunham, IGN PlayStation: Outside of one freezing glitch that I got once while playing Condemned, I haven't had any problems.
But that could be contributed to my conspiracy theory that it's just a ploy by Microsoft to win me over since I run the PlayStation sites.