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Retrospective: Virtua Fighter 5 for the Xbox 360

For no apparent reason I decided to play Virtua Fighter 5 again for the Xbox 360; Quest Mode set to Expert difficulty. I picked up on it really fast even if I haven't played the game for months. I practiced so much with Jacky (for the WCG last year) that playing with this character is just second nature already (much like playing Ryu in Street Fighter II; you just know how to play once you've played one character enough times).

A fighting game like VF5 is a great way to pass the time, and for some reason it just doesn't get old. The AI set to Expert offers a great enough challenge even if it does not match real human opposition. Well, with internet lag and all, playing against the AI fills the need for fighting action quite nicely. No need to wait in the lobby to get an opponent....no hassles with lag and disconnects, too.

Despite my enjoyment of this fighting game, I don't have any plans to personally join any more gaming competitions/tournaments. After WCG 2008 last year, that was my first and last stint into participating (seriously) in these things. Granted, if someone holds a tourney again for some other game, and they need numbers, I'll gladly show my support just to fill the number of players but I don't plan on playing as seriously as I did with VF5 last year. Why? Maybe I'm getting too old for it (my reflexes are no longer as fast as they used to be)---and besides, I just want to play games for fun, and not for the pressure of winning.

Virtua Fighter 5 is one of those games I'll probably never sell; this will stay on my shelf for a very long time :)

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