Skip to main content

Update on Playground Event (December 19, Eastwood City) - Gears of War 2 Horde Mode Tournament!

Playground On Air Pinoyxbox Tournament –
Gears of War 2 Horde Mode Challenge - Rules / Mechanics
Date: December 19 2008
Time: 5PM-6PM
Venue: Eastwood Central Plaza


Requirements: 2 Xbox 360 consoles, networked

Mechanics:
Maximum Number of Players: 8

Brackets for players are generated at random; players draw lots with numbers 1-8 written on them. The brackets will be 1 vs. 2, 3 vs. 4, 5 vs. 6, 7 vs. 8.

For the first set of brackets, each set of two players will play Gears of War 2 – Horde Mode on a set map for one wave. This should take about 2-5 minutes depending on the skill level of the players. The goal of each player is to score more POINTS than the other player by killing as many Locust monsters as possible. The player with the most points by the end of the wave wins the round.

First set of brackets, ROUND 1: 8 Players
Map: Hail
Difficulty: Hardcore
Wave: 5

If a player is killed during that wave, he just has to wait it out until the other player either finishes the wave, or also gets killed. At the end of the wave, whether or not the players get killed, the game displays the scores for both players.

In case of a tie, the two players continue to the next wave (Wave 6) and keep on playing until one player emerges with a higher score than the other player.

Second set of brackets, ROUND 2: 4 players
Map: Pavilion
Difficulty: Hardcore
Wave: 5

For the second set of brackets, the rules are the same as the first set of brackets. Again, the players play on one wave, and the one with the most points advances to the final round.

Final Bracket, ROUND 3: 2 players
Map: Day One
Difficulty: Hardcore
Wave: 5, 6, 7

For the final round, the top 2 players compete on the map DAY ONE, fighting against THREE WAVES of attacking Locust hordes. The rules are the same as the first two rounds, except that for this round, there will be three waves instead of just one. After each wave, the game displays the score for both players. The scores for each wave are tallied by the referee and added up. By the end of three waves, the player with the most points wins the tournament.

If a player gets killed, the other player continues the wave until he either finishes that wave or also gets killed. At the end of the round, both players’ scores are tallied, whether or not the player has survived the wave. By the start of the next wave, the player that was killed will automatically be respawned by the game to continue the tournament.

In the event that BOTH players are killed on a wave, the score of each player is tallied for that wave, and then the referee proceeds to load the NEXT wave. For example, if both players are killed on Wave 6, the score is displayed and tallied by the referee. After that, the referee will set up a match for the same map held on Wave 7, which is the next wave.

In the event of a tie, the players proceed to the next wave (Wave 8). The players keep on playing waves until one player emerges with a score higher than the other player.

* * *

In the event that very few players join this tournament (for example, 2 – 4 players), only the final round will be held, and all four players will be on the map DAY ONE.

Map: Day One
Difficulty: Hardcore
Waves: 1 – 10

Since there are more players simultaneously on one map, it will take less time to complete each wave. The single player with the highest accumulated score at the end of the series of waves, wins. In case of a tie by the end of wave ten, the players with tied top scores will continue to the next wave (Wave 11, and so on) until one player emerges with the highest number of points.

For both scenarios (4 players or 8 players), there will be a referee present to tally the score at the end of each wave.

* * *

This kind of tournament can also accommodate 16 players, with the same mechanics (one wave for qualifying rounds, three waves for the final round); however, more time would be needed. Accommodating a larger number of players can also be considered if there are no time constraints and if that number of players actually signs up for this tournament. Also, if there are 16 players, the first round would be held with two players on each console, playing in split-screen mode (meaning that there are a maximum of four players playing all at once). Two referees would monitor the matches on both consoles. The only downside to this, is that the game is in split-screen; the game will look less visually appealing since less of the screen is visible for each player. For the final round (in a 16 player scenario), the last two players each play on one console each, similar to the 8 player final round scenario described above.

Popular posts from this blog

More on PS3 Hardware Failures: AICN's Moriarty Hit By BDL

Earlier I posted about how the PS3 is no less susceptible to hardware problems. The issue was dubbed the 'BDL' (Blu-Ray Disc Laser problem) over on Pinoyxbox by the multi-console users in the community. You'd find a lot more information about this by searching for error 80010514 and 80029906. That said, I saw this post on AICN from Moriarty ....apparently he also got hit by the BDL problem. He had the console repaired by Sony, and when he got his replacement, he was hit by another problem: he encountered an issue while updating his PS3, causing his system to get bricked. So now he's had two broken PS3s in a row, and the system has lost his recommendation as a blu-ray player system of choice for consumers: "Regarding Moriarty’s Awesome Non-Stop Blu-Ray Coverage... Or Lack Thereof! Dear Sony... Y’know, some days it doesn’t pay to be a movie fan. I’ve done tons of DVD coverage over the years here at AICN, and it’s funny... I’ve heard some people actually say, “But yo...

Lost Odyssey Theme Song - "What You Are" by Sheena Easton

I've uploaded the theme song for Lost Odyssey in YouTube. Check out the video below: At first, I wasn't so into the song but when I heard it in full it grows on you. The song is actually quite beautiful. It was sung by Sheena Easton. With the lyrics from Hironobu Sakaguchi and the composition by Nobuo Uematsu. Very moving song, specially once you understand the lyrics. Below are the lyrics for the song "What You Are" by Sheena Easton When you touch me It feels just like a dream With the warmth that's in your eyes When you look at me I hear your voice beside me It whispers to me I can't hide how it makes me feel The shyness you see I may never Understand how deep it goes But I know how I feel What I hold deep in my heart There's just no way to stop this It's hopeless but true I feel this love More than anything So what more can I do You know I thought I would be much stronger than I am But then I feel the boldness that's inside my heart Just melt aw...

Gamers based in the Philippines: How to get in Xbox Live

NOTE: This article has recently been updated (as of August 12, 2006). Singapore no longer lets you input '00000' as your zip code. Please see below for alternate zip codes. So you're a Filipino living in the Philippines with a brand-spanking new Xbox 360. You've heard about all the wonderful stories on Xbox Live. You happen to have a pretty good broadband connection. One day, you try out the Xbox Live sign-up options on your 360, and you find out to your dismay that your country is NOT listed. What do you do? Now, you can probably enjoy your 360 without live at all, but I have to tell you: YOU ARE MISSING OUT. As Peter Moore said in the recent MS Press Conference: "Having your 360 connected to Xbox Live is as vital as having your computer connected to the Internet". He is so damned right. I've been playing on Xbox Live for almost a year now (both on my original Xbox and the Xbox 360). Essentially I found out all of this with a little bit of research, a lit...